- Damage numbers and health bars now update on the same tick, so hitsplats and your HP finally stay in sync.
- Attack timing is now driven per-weapon, so weapons land their hits at their own pace instead of a fixed delay.
- Fixed hits occasionally landing after you had already stopped attacking.
- Salvaging low-value junk now awards Tinkering experience, so nothing is a total waste.
- Broken machinery is no longer soulbound, so you can move it around or hand it off.
- The dev blog and news have fully moved to their new home here on antorum.online. Old ratwizard.dev dev-log links now redirect here.
- Added an RSS feed for the news page, and the downloads page now shows the current asset build along with per-artifact download counts.
- We are also working behind the scenes on a big rework to The Heap.